Friday, 16 November 2012
3d gesture control is here
Imagine never having to touch your screen to use your phone, a wave of the had activates it and allow you to scroll through the apps on your phone, ALL WITH THE WAVE OF A HAND. The good news that it soon may be here.
The clickwheel of the first iPod worked by measuring electric field disturbances in one dimension. The first iPhone touch screen functioned similarly, but in two dimensions.
This week, Microchip Technology, a large U.S. semiconductor manufacturer, says it is releasing the first controller that uses electrical fields to make 3D measurements.
The low-power chip makes it possible to interact with mobile devices and a host of other consumer electronics using hand gesture recognition, which today is usually accomplished with camera-based sensors. A key limitation is that it only recognizes motions, such as a hand flick or circular movement, within a six-inch range.
“Gesture recognition technology has advanced in recent years with efforts to create more-natural user interfaces that go beyond touch screens, keyboards and mouses. Microsoft’s Kinect made 3D gesture recognition popular for game consoles, for example. But while creative uses of the Kinect have proliferated, the concept hasn’t become mainstream in desktops, laptops, or mobile devices quite yet.